11+ Escape Room · play any time · free
Escape from the Museum of Muddles
Dusty the museum robot has locked every door and forgotten the codes. Can your team escape before morning?
What's inside
A free printable escape room for any time of year. Your team is on a museum sleepover when Dusty, the helpful (but VERY muddled) robot, locks every door. Work through seven galleries, from the Dinosaur Hall to the Clock Tower, solving an 11+ puzzle in each to find the way out.
- A story to read aloud and a puzzle in every sealed envelope
- Maths, verbal reasoning, non-verbal reasoning and vocabulary at Year 5 11+ level
- A digital lock for any phone: no sign-in, no app
- Envelope labels to cut out and a Code Cracker's Notebook
- An answer sheet for grown-ups, with a hint for every puzzle
- A team certificate (with your child's name if you like)
1–4 players · 45–60 minutes · Ages 9–11 (Years 5 and 6), with grown-ups welcome
Inside the book
Free
Free with a free parent account, so it stays in your account to download again.
Already have an account? Sign inHow it plays
1. Print and seal
Print the pack, cut out the labels and seal each page in its numbered envelope. About 10 minutes.
2. Open envelope 1
Read the mission aloud and start the clock. Each envelope has a story and an 11+ puzzle.
3. Type the code
Scan the QR code to open the digital lock on any phone. The right code says which envelope to open next.
4. Escape!
Collect the golden letters, crack the final lock and fill in the team certificate.
The envelopes
A museum sleepover, with Dusty the muddled robot. No spoilers: the answers are on the grown-ups' answer sheet.
- 1The Dinosaur HallMaths
- 2The Egyptian RoomVerbal reasoning
- 3The Space GalleryNon-verbal reasoning
- 4The Art GalleryVocabulary
- 5The Gift ShopMaths
- 6The Clock TowerVerbal reasoning
- 7The Way OutThe final lock
Already have the pack? Open the digital lock · All escape room games
